MAPI - Spanish TV contest

In collaboration with Iralta, this national live TV contest integrated real-time 3D environments and visual effects using Unreal Engine. The project combined technical precision and artistic design to deliver dynamic graphics and innovative virtual sets for live broadcasting.

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MY ROLE:

  • Creating 3D assets and graphic elements for character interaction.

  • Developing VFX in Niagara for real-time broadcast.

  • Designing a Blueprint system to associate each VFX with a trigger button, enabling real-time control during live recording.

  • Integrating physical camera tracking into Unreal Engine using MoSys.