MAPI - Spanish TV contest
In collaboration with Iralta, this national live TV contest integrated real-time 3D environments and visual effects using Unreal Engine. The project combined technical precision and artistic design to deliver dynamic graphics and innovative virtual sets for live broadcasting.
MY ROLE:
Creating 3D assets and graphic elements for character interaction.
Developing VFX in Niagara for real-time broadcast.
Designing a Blueprint system to associate each VFX with a trigger button, enabling real-time control during live recording.
Integrating physical camera tracking into Unreal Engine using MoSys.